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This is a collection of graphs and information about the debate. For clarity, only the top three positions (tags) are presented in graphs.

Language Grade Level uses the Flesh-Kincaid Readability Grade Level formula.

Debate Statistics for Are gamers becoming the majority
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Side scores:
 
Are gamers becoming the majority : 1

Total arguments:
 
Are gamers becoming the majority : 2

Word lengths:
 
Are gamers becoming the majority : 4.51 ave



Language grade level:
Flesh-Kincaid Readability Grade Level
 
Are gamers becoming the majority : 11th

Vocabulary overlap:
 
Are gamers becoming the majority

Total words used:
 
Are gamers becoming the majority : 144



Word frequencies:
70s  80s  90s  against  always  americans  arcade  arcades  clarify  communicating  contact  culture  days  discriminated  existed  facetoface  fact  factor  flawed  friends  gamers  games  gaming  halo  interesting  itself  less  light  majority  meant  moot  negative  nintendos  pacman  play  playstations  point  positive  question  really  seen  students  super  telecommunication  through  tremendous  via  video  went  whether